FFT White Mage Abilities

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Action Abilities[edit | edit source]

Ability Name JP Cost Description
Judgment Blade 0 Sword-Skill attack, chance to inflict Stop
Cleansing Strike 400 Sword-Skill attack, chance to inflict Doom
Northswain's Strike 500 Sword-Skill attack, chance to inflict Instant Death
Hallowed Bolt 700 Sword-Skill attack, chance to inflict Silence
Divine Retribution 800 Sword-Skill attack in 5-panel line, chance to inflict Confuse
Crush Armor 200 Sword-Skill attack; rends target's armor
Crush Helm 400 Sword-Skill attack; rends target's helm
Crush Weapon 500 Sword-skill attack; rends target's weapon
Crush Accessory 800 Sword-Skill attack; rends target's accessory
Shadowblade 0 Sword-skill attack; absorbs inflicted damage
Duskblade 500 Sword-Skill attack damaging MP; absorbs damage inflicted

Reaction Abilities[edit | edit source]

Ability Name JP Cost Description
Counter Tackle 180 Counter with Rush

Support Abilities[edit | edit source]

Ability Name JP Cost Description
Equip Axes 170 Equip Axes regardless of current job
Beastmaster 200 Gives monster units within 3 squares a special ability
Defend 50 When activated, doubles evade rate until next turn
JP Boost 250 Raises gained JP by +50%

Movement Abilities[edit | edit source]

Ability Name JP Cost Description
Move +1 200 Increase horizontal movement by +1

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